Archive for the "ios" Tag

Issues with position fixed & scrolling on iOS

With the release of iOS 5, fixed positioned layout is said to be supported in MobileSafari. The word supported needs to be taken with a pinch of salt, because there’s all kinds of issues which I intend to show you in the following post. Note that I have filed bugs for a number of these [...]

Rich text input on iOS

Rich text input is difficult on any platform, but I discovered a rather cheeky, but simple trick to give you rich text inputs on iOS.

Audio Sprites (and fixes for iOS)

I recently had to work on a project for iOS that required that sound play on particular actions being performed. The problem is that iOS and HTML5 has been seriously oversold by Apple and the devices are pretty poor in comparison to the desktop. Audio and video are particularly poor, so to solve my problem [...]

Custom URL schemes in PhoneGap

With Marbles2 for iOS I wanted people to be able to click on a url, like and if the app is installed on the iOS device, for it to launch Marbles2 and initialise with the “seed” passed in. It required a change to the iPhone PhoneGap project, which has been since merged in to [...]

Universal launch images with PhoneGap

I’ve been playing with PhoneGap a lot recently, in part to prepare Marbles2, but also to bring JS Console to the iPhone as a native app. I’ve always wanted to create an app that worked on all devices, but getting the launch image correct for each device can be tricky.